Educational Technologies Lectures &  Seminars 

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    header for RMEduTec

    Students will be introduced to research methods in Educational Technologies by interactively following a whole cycle of research starting from the identification of a problem, investigating the literature, prototyping an intervention, designing a study to test the intervention, collecting data, analyzing data with various methods and tools, reporting, evaluating and presenting the results. This specification is a step stone module for preparing a BA / MA thesis on Educational Technologies.

     



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    Technology is affecting the way people learn and can make learning more meaningful, transferable, effective, continuous and fun for learners. Within this seminar, we will look into the research and application field of educational technologies. We will explore how the latest technological trends are transforming the way individuals learn and how organisations can plan sustainable learning interventions by taking advantage of the latest technologies and approaches.

    Within the seminar will research the state of the art of various topics of Educational Technologies based on meta-reviews and new publications. We will cover topics like:

    • Mobile Learning,
    • Robots for Education,
    • Network Learning, 
    • Open Education,
    • Augmented reality in Education,
    • Trusted Learning Analytics,
    • Computer Supported Collaborative Learning,
    • Gamification,
    • Computational Thinking for Schools,
    • Digital Skills,
    • and AI for Education. 

    Organisation:

    Due to Corona the seminar will take place via Moodle and Zoom Sessions.

    The seminar can be completed by studying a topic of Educational Technologies and writing a scientific report of 10–12 pages.

    The whole seminar will be in English, but the quality for English writing and presenting will not be considered for the final mark of the seminar.

    banner

    Many concepts of Artificial Intelligence (AI) are inspired by human intelligence. Most of the daily applications people use are powered by human data, such as movie streaming apps, speech recognition, machine translation or music recommendations. But can we design AI tools to support humans in their decisions and augment human abilities in daily life?

    In this seminar, we will focus on different ways in which AI can support human decisions and activities, with a particular focus on education and human learning. We will look at the opportunities that AI brings to humans as well as the connected risks and ethical challenges. We will delve into the assumptions, models and principles which need to be embedded.

     



    header for RMEduTec

    Students will be introduced to research methods in Educational Technologies by interactively following a whole cycle of research starting from the identification of a problem, investigating the literature, prototyping an intervention, designing a study to test the intervention, collecting data, analyzing data with various methods and tools, reporting, evaluating and presenting the results. This specification is a step stone module for preparing a BA / MA thesis on Educational Technologies.

     



    Banner

    Technology is affecting the way people learn and can make learning more meaningful, transferable, effective, continuous and fun for learners. Within this seminar, we will look into the research and application field of educational technologies. We will explore how the latest technological trends are transforming the way individuals learn and how organisations can plan sustainable learning interventions by taking advantage of the latest technologies and approaches.

    Within the seminar will research the state of the art of various topics of Educational Technologies based on meta-reviews and new publications. We will cover topics like:

    • Mobile Learning,
    • Robots for Education,
    • Network Learning, 
    • Open Education,
    • Augmented reality in Education,
    • Trusted Learning Analytics,
    • Computer Supported Collaborative Learning,
    • Gamification,
    • Computational Thinking for Schools,
    • Digital Skills,
    • and AI for Education. 

    Organisation:

    Due to Corona the seminar will take place via Moodle and Zoom Sessions.

    The seminar can be completed by studying a topic of Educational Technologies and writing a scientific report of 10–12 pages.

    The whole seminar will be in English, but the quality for English writing and presenting will not be considered for the final mark of the seminar.

    Banner Educational Technologies Lecture Banner

    Technology is affecting the way people learn and can make learning more meaningful, transferable, effective, continuous and fun for learners. Within this seminar, we will look into the research and application field of educational technologies. We will learn the basics of learning science and how it effects different technology supported learning environments. Thereafter, we will work on an own Trusted Learning Analytics project to apply the theoretical knowledge in practices. 

    About Trusted Learning Analytics is the collection and analysis of data about learners and their contexts, in order to understand and optimize learning experiences and the environments in which they occur. Europe is on the way to shape its own way of Learning Analytics that needs according to the General Data Protection Regulation 2018 and therefore in a humanistic way.

     

    Organisation:

    The whole seminar will be held in English but the quality of English writing and presenting will not be considered for the final mark of the seminar. The lecture is finalized with a written assessment or a verbal exam. 


    header for RMEduTec

    Students will be introduced to research methods in Educational Technologies by interactively following a whole cycle of research starting from the identification of a problem, investigating the literature, prototyping an intervention, designing a study to test the intervention, collecting data, analyzing data with various methods and tools, reporting, evaluating and presenting the results. This specification is a step stone module for preparing a BA / MA thesis on Educational Technologies.

     



    Banner

    Technology is affecting the way people learn and can make learning more meaningful, transferable, effective, continuous and fun for learners. Within this seminar, we will look into the research and application field of educational technologies. We will explore how the latest technological trends are transforming the way individuals learn and how organisations can plan sustainable learning interventions by taking advantage of the latest technologies and approaches.

    Within the seminar will research the state of the art of various topics of Educational Technologies based on meta-reviews and new publications. We will cover topics like:

    • Mobile Learning,
    • Robots for Education,
    • Network Learning, 
    • Open Education,
    • Augmented reality in Education,
    • Trusted Learning Analytics,
    • Computer Supported Collaborative Learning,
    • Gamification,
    • Computational Thinking for Schools,
    • Digital Skills,
    • and AI for Education. 

    Organisation:

    Due to Corona the seminar will take place via Moodle and Zoom Sessions.

    The seminar can be completed by studying a topic of Educational Technologies and writing a scientific report of 10–12 pages.

    The whole seminar will be in English, but the quality for English writing and presenting will not be considered for the final mark of the seminar.

    header for RMEduTec

    Students will be introduced to research methods in Educational Technologies by interactively following a whole cycle of research starting from the identification of a problem, investigating the literature, prototyping an intervention, designing a study to test the intervention, collecting data, analyzing data with various methods and tools, reporting, evaluating and presenting the results. This specification is a step stone module for preparing a BA / MA thesis on Educational Technologies.

     



    Banner Educational Technologies Lecture Banner

    Technology is affecting the way people learn and can make learning more meaningful, transferable, effective, continuous and fun for learners. Within this seminar, we will look into the research and application field of educational technologies. We will learn the basics of learning science and how it effects different technology supported learning environments. Thereafter, we will work on an own Trusted Learning Analytics project to apply the theoretical knowledge in practices. 

    About Trusted Learning Analytics is the collection and analysis of data about learners and their contexts, in order to understand and optimize learning experiences and the environments in which they occur. Europe is on the way to shape its own way of Learning Analytics that needs according to the General Data Protection Regulation 2018 and therefore in a humanistic way.

     

    Organisation:

    The whole seminar will be held in English but the quality of English writing and presenting will not be considered for the final mark of the seminar. The lecture is finalized with a written assessment or a verbal exam. 


    banner

    Many concepts of Artificial Intelligence (AI) are inspired by human intelligence. Most of the daily applications people use are powered by human data, such as movie streaming apps, speech recognition, machine translation or music recommendations. But can we design AI tools to support humans in their decisions and augment human abilities in daily life?

    In this seminar, we will focus on different ways in which AI can support human decisions and activities, with a particular focus on education and human learning. We will look at the opportunities that AI brings to humans as well as the connected risks and ethical challenges. We will delve into the assumptions, models and principles which need to be embedded.

     



    Banner Educational Technologies Lecture Banner

    Technology is affecting the way people learn and can make learning more meaningful, transferable, effective, continuous and fun for learners. Within this seminar, we will look into the research and application field of educational technologies. We will learn the basics of learning science and how it effects different technology supported learning environments. Thereafter, we will work on an own Trusted Learning Analytics project to apply the theoretical knowledge in practices. 

    About Trusted Learning Analytics is the collection and analysis of data about learners and their contexts, in order to understand and optimize learning experiences and the environments in which they occur. Europe is on the way to shape its own way of Learning Analytics that needs according to the General Data Protection Regulation 2018 and therefore in a humanistic way.

     

    Organisation:

    The whole seminar will be held in English but the quality of English writing and presenting will not be considered for the final mark of the seminar. The lecture is finalized with a written assessment or a verbal exam. 


    header for RMEduTec

    Students will be introduced to research methods in Educational Technologies by interactively following a whole cycle of research starting from the identification of a problem, investigating the literature, prototyping an intervention, designing a study to test the intervention, collecting data, analyzing data with various methods and tools, reporting, evaluating and presenting the results. This specification is a step stone module for preparing a BA / MA thesis on Educational Technologies.